Video and Sound Production - Lecture

21/4/26 - /5/26 / Week 1 - Week 
Janice Cheah Pei Ern / 0376497
Video & Sound Production / BDCM / Taylor's University
Lecture

LIST / JUMP LINK


LECTURES
Week 1
Shot Size
Fig. 1 Shot Size

Extreme Wide Shot (ELS): Makes subject seem small to emphasise scale, isolation or the setting
Long Shot (LS) / Wide Shot (WS): Body is fully visible, shows character and surroundings
Full Shot (FS): Character fills the frame with emphasis on scenery
Medium Long Shot (MLS) / Medium Wide Shot (MWS): Knees-up framing
Cowboy Shot: Mid-thighs up framing
Medium Shot (MS): Waist-up framing, balance emotion and environment
Medium Close Up (MCU): Chest-up framing, focus on character's expression
Close Up (CU): Face fills the frame, show emotion and detail
Extreme Close Up (ECU): Focus on small detail like eyes or object, creates intensity or importance
Establishing Shot:  Shows location and context of the scene

Camera Shot
Single Shot: One character (Isolate the character)
Two Shot: Two characters (Show relationship/interaction)
Three Shot: Multiple characters (Show group dynamics)
Over-the-Shoulder Shot (OTS): Shot from behind another character
Point-of-View Shot (POV): Shows what the character sees

Camera Angles
Eye Level Shot: Neutral perspective to feel natural and balanced
High Angle Shot: Looks down on subject to make them seem smaller or weaker 
Low Angle Shot: Looks up at subject to make them seem powerful or dominant
Dutch Angle: Tilted sideways to create tension or unease
Overhead Shot: Directly above subject to show environment clearly or make the subject feel controlled
Aerial Shot: Taken from very high with drone or helicopter to emphasise scale and setting

Shot Composition
Rule of Thirds: 3x3 divided frame and subjects are placed on intersecting lines
Balance & Symmetry: Balanced shots feel stable and harmonious, symmetry draws attention and tension
Leading Lines: Lines in the frame to guide viewer's eye to important subjects
Eye-level Framing: Camera at eye level to create connection and empathy
Depth of Field: Control what is in focus, Shallow focus isolates the subject, Deep focus shows more context of the surroundings
Deep Space Composition: Placing elements at foreground, midground and background to show depth and relationships


Week 2
3-Act Structure
Most stories/movies follow the 3-Act structure formula.

Fig. 2 3-Act Structure


Act 1 - Setup (Beginning)
  • Captivate the audience with a Hook
  • Introduces the characters, world and conflicts
  • Establish the protagonist's goal
  • Inciting Event/Incident to get the plot moving (usually a challenge)

Act 2 - Confrontation (Middle)
  • The protagonist faces obstacles
  • Challenges become harder
  • Midpoint that shifts or escalates the story (usually between 1st and 2nd halves of the act)

Act 3 - Resolution (End)
  • The story will reach its Climax
  • Conflict is resolved in success or failure
  • Ends with Resolution/Denouement

Week 3
Storyboard
Storyboard is a visual representation of a film sequence.

It is done by storyboard artists and part of the pre-production process. There are two types of storyboards:
Traditional Storyboard: Basic pencil sketches, information like arrows for camera movement, characters, props, etc.
Fig. 3.1 Traditional Storyboard

Thumbnail Storyboard: Don't have any writing, only images
Fig. 3.2 Thumbnail Storyboard

Storyboards can help to prevent continuity errors and as a visualisation guide.


Week 4
Stages of Film Production
Some will simplify to the main three stages, Pre-production, Production and Post-production.
But in detail during the filmmaking process, it is usually divided into these stages:

1. Development
  • Overseen by a Producer 
  • Producer putting everything together in a Package (Gather screenplay, director, actors etc.)
  • Producer secures financing
2. Pre-production
  • Preparation for filming
  • Budgeting (Rentals, props, equipment costs etc.)
  • Getting a Team/Crew
  • Pre-visualising on the film (Storyboard, shot list, location scouting etc.)
3. Production
  • Call sheet by assistant director (For call time and itinerary of the day)
  • Setting up the scene (Lighting, camera, makeup etc.)
  • Shooting the film
4. Post-production
  • Film editing
  • Picture editing (Assembly, Rough Cut, Fine Cut)
  • Sound editing (Sound effects, dialogue, voiceovers etc.) and sound mixing
  • Additional Visuals (VFX, CGI, colouring, title and credits)
5. Distribution
  • Marketing
  • Securing distribution from studios, firms or at a film festival
Roles in a Production Team
There are many roles in a production team but in general, it consists the roles below:
Producer: Group leader of the production, managing from start to finish
Director: Overseeing the shooting and assembly of a film
Screenwriter: Crafts dialogues and shape the sequence of events in a film
Production Designer: Translate script to visual form through storyboards
Art Director: Acquire what is need for the film's settings (Buildings, landscapes, props etc.)
Costume Designer: Prepare costumes for characters
Cinematographer: Director of photography, capture the script on film or video while paying attention to lighting and camera.
Editor: Organize footages and arranges them into one continuous sequence.
Actors: Characters in a film
Music Supervisor: Selecting the right music for the film

Some more specific roles that is in a production team:
Fig. 4 Film Crew Hierarchy Chart

Week 5
Mise en scene
Mise en scene (meez-on-senn) means setting the stage in French. It is the arrangement of scenery and stage properties in a play. But, in film analysis, it is everything in front of the camera to set the effect and feel of the film for the audience.

Mise en scene elements include:
  • Sets
  • Props
  • Lighting
  • Costumes
  • Actor blocking
  • Shot composition
Location / Setting: Place of a scene affects tone, character and meaning
Colour: Influences emotion, symbolism and atmosphere (Visual identity or emotional response)
Stage Set: Establish the film's world and anchor the characters
Props: Objects in frame can carry symbolic or narrative importance
Costumes: Convey Personality, Social Status, Time Period and Emotional State
Hair and Makeup: Enhance character identity and world-building
Lighting: Creates mood, depth and thematic meaning
Composition: Visual elements arranged inside the frame
Framing: What audience see and how they interpret it
Depth of Field / Focus (Shallow/Deep Focus): Directs viewer's attention
Actor Blocking: How actors move and position themselves in a scene
Background Action: Small details happening behind the main action can add tension, foreshadowing or realism

Week 7
Colour Theory
-Scientific principle that explains how colour hues and saturations are created
-Creative discipline that examines how colour is used to achieve emotional effect in visual art

Colour Wheel
Fig. 5 Colour Wheels with Colour Schemes

Colour Schemes
Monochromatic: Variations of one colour (usually greys)
Analogous: Colours next to each other on the wheel
Complementary: Colours opposite to one another on the wheel
Triadic: Colours that are connected together on the wheel to form an equilateral triangle
Tetradic: Colours that are connected together on the wheel to form a rectangle

Colours affect the emotional responses, mood and tone, and the effectiveness of visual storytelling.

Some examples done by filmmakers:
David Fincher: Uses muted blue-grey tone for tension and unease
Stanley Kubrick: Uses saturated reds and blues for thematic impact
Zack Snyder: Uses monochrome while cross-matching with complimentary colours
Guillermo del Toro: Often uses triadic colours for vibrant fantasy worlds
Wes Anderson: Uses vibrant palettes to make it more storybook-like

Common Colour used: Orange and Teal

Colour Correction V.S. Colour Grading
Colour Correction: Technical clean-up in post-production edits (Exposure, white balance, saturation)
Colour Grading: After colour corrected image, use tools to create a creative deliberate style (Hues, alter contrast, refine saturation, secondary colour adjustments)




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